JAVA LEVELS 1 & 2 | Grades 7-12 | July 25-29 | Cost $220

Offered the week of July 25-29 from 12:30 pm – 3:00 pm. Maximum 6 campers.

Students will begin learning the Java language and syntax with simple programs of 5-20 lines. After learning the basics, continue with more complex and longer programs to build your knowledge of syntax, program structure and fundamental Object Oriented Programming (OOP) concepts.

Read more details about Java Level 1 here .

Read more details about Java Level 2 here .

 

REGISTER NOW

Tags: ,

Date

Jul 25 - 29 2022
Expired!

Time

12:30 pm - 3:00 pm

Location

The Maxx
94 Railroad St, New Milford, CT 06776

We are here to help your kids discover their talents and start applying STEM principles and problem solving in everyday life. This is your chance to help us raise another generation of independent thinkers. DONATE TODAY to help us maintain our classes, provide necessary training to our young mentors, and ensure access to all. Together we help keep this community educated and help our children build a better future for everyone.

 

Java Level 1: Fundamentals

 

Grades 7-12 or by permission. Summer camps, 1 to 2 hour, multi-day classes, and 1-day workshops. Inquire about online options.


Students will begin learning the Java language and syntax with simple programs of 5-20 lines. After learning the basics, continue with more complex and longer programs to build your knowledge of syntax, program structure and fundamental programming concepts like strings, integers, if/else and try/catch statements, and for and while loops. Java is a widely used language for many server and web applications and is also the basis for Advanced Placement (AP) programming and computer science classes in high school and many college classes. It is the most popular programming language for running the operations of businesses, schools and other organizations and is used on more than one billion devices worldwide. Java is more challenging to learn as a first language than Python but is more valuable for long-term involvement with coding, learning other languages and understanding how different languages work together in a single software program or platform.

Java Level 2: Object Oriented Principles

 

Grades 7-12 or by permission. Summer camps, 1 to 2 hour, multi-day classes, and 1-day workshops. Inquire about online options.


Students will review basic skills, concepts and functions and then learn about methods, refactoring, objects, hierarchy and other important topics. Students will create more complex and longer programs, using interesting projects, to build a knowledge of important vocabulary, coding grammar (syntax), program structure and fundamental programming concepts.

 

Requirements:

- Prior experience with Java is required, such as in our Java 1 class, personal projects, on-line classes or a class at a school.

- Keyboard (typing) ability is important for this class.

- Installation of the Java editor Eclipse on the students home computer. Instructions will be provided for the software.

 

Introduction to Robotics using LEGO NXT or LEGO EV3

 

Grades 3-6 & 7-12. 1-day workshops, or multi-day classes and week long summer camp, 2 hours/class. In-person only.


Build a robot and learn fundamentals of programming and robotics engineering with LEGO’s programmable NXT or EV3 robotics system of controller, motors, sensors and Mindstorms software. The use of NXT or EV3 system will depend on the student’s age and experience. Students will work in pairs but exceptions may be allowed to work alone. Once students accomplish required tasks and simpler challenges, they can choose from higher level challenges or build a more complex robot of their own design or one provided by the instructors. Depending on availability, students may also be able to use robots to solve FIRST LEGO League competition missions. The final class will include optional robot battles within a 4 foot arena ring where students test mechanical design and programming strategies against each other.

 

Learn about LEGO Mindstorms

Learn more about EV3 and NXT

Tinkercad - Introduction to 3D modeling and 3D printing

 

Grades 3-12 or by permission. 1-day workshops, or 1 to 2 hour sessions in multi-day classes and week long summer camps. In-person or Online.


Tinkercad is a great way for students interested in 3D modeling and design to get a feel for what working in a 3D environment is like! Tinkercad is a free, introductory educational software created by engineering software company Autodesk. Tinkercad runs in your browser so it requires no software download and allows you to create an account and save your projects. Students will learn how to create, dimension, combine, and customize pre-generated and custom drawn geometric shapes to create basic models, parts, and inventions. Tinkercad has many other fun uses like electronics and “brick building.” Tinkercad is also the perfect start for moving up to Autodesk Fusion 360, which is our choice for teaching higher levels of 3D modeling, product design, mechanical design and making prototypes. Each student can choose one suitable model to be printed by Robotics And Beyond and picked up in New Milford or mailed to the home.

 

Requirements:

 

- Computer access (Windows, Mac, or Chromebook all work!)
- Access to Google Chrome (other browsers may work but Chrome is what we base our classes on, so certain aspects may differ on Safari, Firefox, Edge, etc.)
- An Autodesk Tinkercad account (a tutorial for making the account will be sent to parents before classes begin)

 

Learn more about Tinkercad

Tinkercad Wikipedia

Engineering and Design Challenges

 

Grades 3-6. Offered as 1 to 1.5 hour sessions in week long summer camps or after school and weekend workshops. In-person only.


Using basic materials or LEGOs, students will be given a variety of challenges and then design and build solutions for them. The challenges may be structural, functional or simply artistic, but the focus will be on coming up with original ideas, discovery and aesthetics, as well as solving the problem given by the challenge. Working alone, in pairs or as a group, students will be encouraged to let their curiosity and imagination lead them to create innovative designs for each challenge.