AFTER SCHOOL STEM & DESIGN 1 | Grades 4-8 | Cost $200 for 5 weeks

A great variety of STEM and Design topics to excite and energize your student!

Explore engineering design challenges , 3D modeling and 3D printing , and coding with Scratch . One or two of these topics will be covered each week. Students will have complete access to free software for 3D modeling, graphic design, and Scratch to use at home and keep on learning. These introductions will open the door for students to dig deeper on their own and join higher level programs with Robotics And Beyond in year-round classes or summer camps.

Grades 4-8 or by permission. This class meets on Thursdays, January 13, 20, 27,  February 3, 10 (17 backup date). The class fee covers 2 hours between 3:00 and 6:00 pm. Extended time between 3:00 and 6:15 pm is available for $15/hour. This is a 5-week class. Assistance with class fee is available, please ask! Limit 6 students.

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Date

Feb 03 2022

Time

3:00 pm - 6:00 pm

Location

Robotics And Beyond Office
46 Bridge Street, New Milford, CT 06776

Engineering and Design Challenges

 

Grades 3-6. Offered as 1 to 1.5 hour sessions in week long summer camps or after school and weekend workshops. In-person only.


Using basic materials or LEGOs, students will be given a variety of challenges and then design and build solutions for them. The challenges may be structural, functional or simply artistic, but the focus will be on coming up with original ideas, discovery and aesthetics, as well as solving the problem given by the challenge. Working alone, in pairs or as a group, students will be encouraged to let their curiosity and imagination lead them to create innovative designs for each challenge.

 

Tinkercad - Introduction to 3D modeling and 3D printing

 

Grades 4-7 or by permission. 1-day workshops, or 1 to 2 hour sessions in multi-day classes and week long summer camps. In-person or Online.


Tinkercad is a great way for students interested in 3D modeling and design to get a feel for what working in a 3D environment is like! Tinkercad is a free, introductory educational software created by engineering software company Autodesk. Tinkercad runs in your browser so it requires no software download and allows you to create an account and save your projects. Students will learn how to create, dimension, combine, and customize pre-generated and custom drawn geometric shapes to create basic models, parts, and inventions. Tinkercad has many other fun uses like electronics and “brick building.” Tinkercad is also the perfect start for moving up to Autodesk Fusion 360, which is our choice for teaching higher levels of 3D modeling, product design, mechanical design and making prototypes. Each student can choose one suitable model to be printed by Robotics And Beyond and picked up in New Milford or mailed to the home.

 

Requirements:

 

- Computer access (Windows, Mac, or Chromebook all work!)
- Access to Google Chrome (other browsers may work but Chrome is what we base our classes on, so certain aspects may differ on Safari, Firefox, Edge, etc.)
- An Autodesk Tinkercad account (a tutorial for making the account will be sent to parents before classes begin)

 

Learn more about Tinkercad

Tinkercad Wikipedia

Programming in Scratch: Beginner, Intermediate and Advanced

 

Grades 3-9. 1-day workshops, or 1 to 2 hour sessions in multi-day classes and week long summer camps. In-person or Online.


Our "Programming in Scratch" topic serves students who want to begin learning to code and also those wanting to learn fundamentals of game development and animation for games.

 

Beginners (Level 1): No keyboard skills necessary! Scratch is a “drag and drop” programming language developed at MIT. It is free and easy to use with no risk to a home computer as it is done completely online. Scratch is excellent for learning all of the fundamental concepts of programming in any language and suitable for very young as well as older students. Scratch can be used to create very complex programs for games and simulations in many subjects like physics, math, computers, and engineering. Students will learn how to begin and save projects, and create simple programs and games like Maze and Pong. Students will learn how to find interesting projects online, see the actual code, and use and change the code to create their own games or animations.

 

Intermediate and advanced (Level 2): Learn more skills and fundamentals of coding while creating more difficult games and animations. Techniques include gravity, momentum and switches. Advanced coding skills and concepts to be learned include lists, variables, operators, procedures, conditionals, and loops, and learning to debug problems in their code.

 

Students must create a Scratch account at home before the class or provide an email address that can be used to create an account during the first class.

 

Learn more about Scratch

Introduction to Coding

 

Grades 2-6. 1-day workshops, or 1 to 2 hour sessions in multi-day classes and week long summer camp. In-person or Online.


Anyone can get started in learning to code! Students in our programs will discover the fun of coding and learn to use great tools on their own. This is your child’s opportunity to discover what coding is all about. Students can create their own online Code.org accounts or use one that their school may have provided. No downloads involved, just internet. We use laptops for this topic but the tools and activities used can be accessed anywhere from any computer or device. Students will leave the workshop or classes able to continue working in Code.org, saving their progress and proceed at their own pace as far as they want to go. These programs will prepare students to continue on their own to higher level coding classes with Code.org or other platforms, and pursue coding in any language.

 

Student accounts: We highly encourage students to have their own account with code.org so they can enjoy seeing their progress and use the many other benefits of an account. Many students already have an account created through their school. See below for how to create an account. Please bring login information for your child's code.org account. If you cannot bring access to an account, we will provide one but it can't be used at home.

 

Here is the sign-in/create account page: https://studio.code.org/users/sign_in

 

Here are ways to have an account, starting from the link above.

- any Google gmail account or public or private school email account will already give you access to a code.org account.
- use Facebook or a Microsoft account
- create an account using any private email account from any email provider.
- Bring an email account that we can use to create the account for you.

Computers for the class: Any computer or Chromebook with internet access will work for Code.org and any other online coding resources. We encourage students to bring their own computer just so they get comfortable and can continue coding at home. We will provide a computer for any student needing one.

 

Learn more about Code.org

Artificial Intelligence (A-I) and Machine Learning

 

For students in grades 7 - 12 or by permission. Offered as 1-day workshops. In-person only.


This workshop will be an easy introduction to some basic concepts of A-I and machine learning, beginning with TensorFlow, a free resource for learning about and using machine learning to solve problems. We plan to hold a number of workshops in A-I and ML and create an interest group that can meet in-person and online, collaborate on competitions such as Kaggle and on personal projects, and explore these fields in general. We will often use resources from EDX and SKLearn, and TensorFlow.

Game Design with Unity and Coding with C#

 

Grades 9-12 or by permission. 1-day workshops, or 1 to 2 hour sessions in multi-day classes and week long summer camps. In-person or Online.


This topic provides a good introduction to Unity and its use for game development and the application of the programming language C# to a specific project. New students will learn fundamentals of the software platform tools and libraries and each build their own level of one group game. Experienced students will work on their own complete game. Students will download the Unity development software to take part in this class.

 

This class will not teach coding fundamentals (see “Requirements” below).

 

The benefit of Unity: Unity is a development platform for creating graphics and animation in 2D, 3D, Virtual Reality (VR) and Augmented Reality (AR). It has very wide use in industry for creating video games, films and animation for many applications. Because working in Unity involves the use of code libraries written in the language C#, it also provides a great learning path to higher levels of coding in general. Unity has a very large user base and is well supported with tutorials and forums that provide great sources of information and help.

 

Requirements:

 

- A personal interest in game design and learning about an industrial-strength game development platform.
- The class is focused on learning to use the software platform Unity and applying C# to the subject of game development. The class does not have time to teach coding fundamentals. Therefore a high comfort level with at least one programming language is necessary to be allowed to join the class. C# is ideal, Java and any other C-based language are the next most relevant languages.  Strong ability in Python or Java Script is also acceptable.
- Installation of the free Unity development software is required.

 

Learn more about Unity